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Trémouiller lists the "old keyboards from Kubrik's A Clockwork Orange' Ennio Morricone's vaporous ambiances from Carpenter's The Thing'' as specific sci-fi classics the game is referencing. Adding elements of more contemporary scores was crucial to giving Deathloop that "singular" sound.
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He cites '50s and '60s sci-fi and horror TV shows like Not of This Earth (Ronald Stein) and My Favorite Martian (George Greeley) as some of the early influences in crafting his vision of what the game would sound like.
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Trémouiller worked with a team of veteran composers and sound engineers to bring to life something as evocative as those early images. The result is a jazz-infused rock n' roll soundtrack featuring modern synths and plenty of in-universe songs used to flesh out the world.

" Deathloop's universe being atypical, we needed singular music that fits perfectly," he added. Instead, Deathloop embraces the chaos and attempts to use an onslaught of inspirations to create something unique. I thought that they were crazy and that we would have so many different identities that the game would end up with none of them." On the other, the coldness of an isolated island and its military warehouses, its snow, its Northern port village… All of this mixed with a paranormal background. "On the one hand, very bright colors and crazy NPCs eccentric costumes. "The first art concepts were showing so many different things," said Trémouiller.
